PlanetaurandownloadstationTrainz Wikipedia. Trainz is a series of 3. Dtrain simulatorcomputer games originating in 2. Australian game developer N3. Download the free trial version below to get started. Doubleclick the downloaded file to install the software. Planet Auran Download Station' title='Planet Auran Download Station' />V Games originally developed and marketed by Auran until 2. Auran Jet I, II, or III 3. New Trainz releases, regardless of management or ownership details, have come out on average every second year with periodic free software updates in between. Major releases being Trainz, Trainz UTC, TRS2. Avid Pro Limiter Youtube on this page. TRS2. 00. 6, Trainz Classics 1,2, 3, TS2. TS2. 01. 0, MAC 1, TS1. MAC 2 in 3. 2 bit releases with Mac versions in 2. MilWest_SW1500-3_800.jpg' alt='Planet Auran Download Station' title='Planet Auran Download Station' />The Kree, briefly known as the Ruul, are a fictional scientifically and technologically advanced militaristic alien race appearing in American comic books published. Trainz is a series of 3D train simulator computer games originating in 2001, now controlled and offered by Australian game developer N3V Games originally developed. Online Shop sells Casual Games, Gamer Games and Simulator Games Trainz, Flight, Ship, Airport, Blaster, Bus, Military and much more. Hotfix 1 Hotfix 1 for Trainz Simulator 12 is available via autopatch so you will be prompted to download and install the patch when you start the game. TANE SP1 and Driver 2. February, 1. 9th 2. Driving experiences using payware routes and scenarios like the rival Rail Simulator series. In addition, in 2. N3. V leveraged off its MAC conversions to add offerings on both i. Pad and Android OS based phones and hand held Pad computers. Trainz 1. 0 the first Trainz Community is a Edition was first released in the fall of 2. Microsofts MSTS beat them into the market even as theyd started to distribute the Beta release Trainz 0. The early design studies included various railroad hobby organizations on four continents, who continued in that role as the software reached maturity. From that user group seed, who began actually building things digital models for incorporating as prototypes into the game well before the Beta, the series has a large online community that creates and shares user created content via an online website called the Trainz Download Station, which directly interfaces with the simulators data management module called the Content Manager CM. It is evident with the gravitation to the Macintosh systems and phonePad operating systems with cut down versions, as well as a growing number of in house offered payware add ons, that Trainz management was seeking to expand their market and segue their business model to one more like the rival Train Simulator new name of Rail Simulator franchise with a greater reliance on turnkey payware offerings. The advent in March actual availability1 of the newest Trainz Driver release, Driver 2. Trainz partners who are gradually bending the Trainz business model toward a blend of freeware and hobbyists. New versions were generally released annually or bi annually including localized versions and across many platforms. Trainz Simulator 1. Windows2 and Trainz Simulator 2 Mac were the last installments in the franchise based upon the older Jet technology. Trainz A New Era is the first release based on the new Reality game engine. Overviewedit. Screenshot of TRS2. Trainz Railroad Simulator 2. British rolling stock in a rail yard scene. The simulators are extensible, flexible and supported by a large library of over 2. N3. V servers, referred to as Download Station DLS. Trainz growth, and the DLS, are supported by the user community on the official web boards, as well as on various 3rd party web sites. The simulator itself encompasses several modules Surveyor, Driver, and Railyard, and in some versions, Scenarios. Outside the main program there is a Database manager for the installed library of content content error checker a user created content uploader download manager and content importerexporter running as a windows program called Content Manager CM. SurveyoreditSurveyor is the route editor and session editor. Here, the user can shape the landscape, paint with ground textures, lay tracks, and place buildings. Roads and highways auto populated by cars can also be added. The Driver module, which can be launched independently, or from within Surveyor, takes a route created in Surveyor and allows the user to operate the trains, either in free play, or according to a scenario called a Driver Session which can range in difficulty from beginner to expert. User interfaceseditThere are two default methods of manual control DCC mode, which simulates the simple stop and go of a model railway, and Cabin mode CAB, which simulates real world physics and working cab controls. In CAB mode the train physics are more sophisticated, such as the modelling of wheel slip on the rails the weight of the consist slows acceleration and deceleration as it retains momentum, and inertial forces resist changes. As such, hills can become a struggle to climb or a problem to descend safely. In contrast to Cab mode, DCC is a simpler physics model. Stopping and starting the movement of trains is far easier under this mode. It emulates the operation of a real world DCC control knob that one might use on a physical model railroad which is represented graphically on the screen, and is easy to understand in terms of operation. AI driverseditConcurrent with a human driver, the trains can be given instructions and driven by the computer excepting the original Trainz Railroad Simulator, or one can aid the human driver when a session assigns an AI helper, who can program this aide on the fly in the middle of the simulation. RailyardeditRailyard known as My Collection in the Ultimate Trainz Collection the bundled re release of the earliest version of the game is a virtual engine shed where the user can view locomotives and rolling stock, use some functions of the locomotives such as turning on the headlights and sounding the horn, and view the trains descriptions. Railyard has been discontinued in Trainz A New Era, in favor of an ability to select an asset in Content Manager to open a preview asset window which gives a much more useful view of an asset, including mesh data, projected impact of frame rates and other performance parametrics. ScenarioseditScenarios when speaking English, are pre scripted activities in which the user plays through a specific set of challenges, such as transporting passengers to their destinations on schedule, or switching rail cars in a rail yard without damaging the cargo. But in Trainz, Kind Scenario is also a type of asset, a data type which contains the guts that give meaning to the English phrase. In early Trainz, Scenarios which set Trainz up on its competition by providing inneractive play were written and supported by scripting language called Trainz. Script introduced in Trainz 1. SP3 upgrade. This activity was a lot like computer programming, so only available as a tool to a small part of the Trainz community. Something better and easier was needed. TRS2. 00. 4 provided interactive industries, rail cars, and Sessions, which were easier to write and work out as the session editor was part of Surveyor, so the author could see the game world and move around it as he wrote sequencing codewhich was transformed into highly symbolic modular code packets where one defined a few parameters. Hence, whilst expanded and included with TRS2. Trainz. Script was short lived, overtaken before it got up a big head of steam by the creation of newer higher tech scenarios i. English scenarios called Sessions. The Session Editor run in world supplanted external creation using Trainz. Script, and the internal sessions programming can duplicate the capability of Trainz. Script in its entirety. As of Trainz 2. 01. Scenarios are not visible in the game menus anymore, but will show if imported into the game. Unfortunately, the TS2. Kind scenario with any interest and scope. Paint. ShededitPaint. Shed is a simple program for aiding and easing the process of reskinning traincars, altering their livery, by recoloring and adding new heraldry to Trainz locomotives and other rolling stock. Kree Wikipedia. The Kree, briefly known as the Ruul, are a fictional scientifically and technologically advanced militaristic alien race appearing in American comic books published by Marvel Comics. They are native to the planet Hala in the Large Magellanic Cloud. The Kree race resembles humans in appearance except for the fact that a portion of the Kree race have blue skin. Due to the difference in gravity and chemical composition of the air between their homeworld Hala and Earth, Krees have a greater strength on Earth than humans but are not able to breathe the air on Earth without some sort of aid. In the Kree race there is a distinction between the blue skinned purebred Krees and their white skinned members, with the blue skinned Kree being a small but powerful minority. At some point in the past the Kree races evolution was frozen which has led to Kree scientists experimenting with genetics and interbreeding with other races to help counter the lack of genetic evolution in the Kree race itself. These experiments led to the creation of the Inhumans on earth. The Kree race first becomes known to modern day Earth as part of the Kree Skrull War, an interstellar war between the Kree Empire and the neighboring Skrull empire, that would involve the Avengers as the Kree and the Skrull fought over control of Earth. The war was ended through the machinations of the Kree Supreme Intelligence and Rick Jones although skirmishes between the two empires continued. At a later date the Kree became embroiled in a war with the Shiar empire, another space faring empire. The war ended with the detonation of the Nega Bomb that forced the Kree to surrender. It was later revealed that the Nega bomb was engineered by the Kree Supreme Intelligence to attempt to restart their genetic evolution. At a later date Black Bolt led the Inhumans into Kree space and became the King of the Kree empire, making the Inhumans the Royal Family of the Kree. Later on the Supreme Intelligence and Ronan the Accuser are shown as the leaders of the Kree Empire. The Kree race has produced a number of notable Marvel comic characters over the years, some heroes, others villains such as the original Captain Marvel, Supreme Intelligence, Ronan the Accuser, Captain Atlas, Korath the Pursuer, Doctor Minerva, Shatterstar, and Yon Rogg. They were also represented by Kree hybrids such as Carol Danvers, Genis Vell, Phyla Vell, Hulkling, and Ultra Girl. Publication historyeditThis section needs expansion. You can help by adding to it. August 2. The first on panel appearance of the Kree was in Fantastic Four 6. August 1. 96. 7, and they were created by Stan Lee and Jack Kirby. BiologyeditTrue Kree resemble humans almost exactly, with the exception of blue skin. Kree have a higher strength level than that of a human, and require more nitrogen to breathe comfortablyvolume issue needed. Kree bodies are adapted to environmental characteristics on Hala that are unlike Earth. Hala has higher gravity and a higher concentration of nitrogen in the atmosphere than Earth. Under Earths lesser gravity, their strength and speed increase. However, they cannot breathe in Earths atmosphere without using a chemical, breathing formula, or artificial life support devices. The original Kree had blue colored skin, but a second racial group with pink skin resembling that of human Caucasians emerged over the millennia. The blue skinned purebred Kree have become a small, but powerful, minority. Pink Kree are much more durable than their blue racial brethren. Adult Kree range typically from between 5 to 8 feet 1. Some female Kree can physically influence men, and a few can even drain the life force of others. The Kree were an evolutionarily stagnant race. This was due to a single member of the Kree race attempting to gain control of The Crystal of Ultimate Vision. This unnamed Kree found the crystal, but attempted to use it to become akin to a god, with powers as of those of the Phoenix Force. As punishment, the crystal genetically froze their evolution in place allowing the rest of creation to pass them by. In an attempt to further their development, some Kree bred with other species, producing the pink skinned Kree, who are similar in appearance to Caucasian humans. These pinks also called whites eventually outnumbered the blue skin Kree. The Kree value what they consider to be their genetic purity, to such an extent that reproduction outside of the species is a strict taboo. In the Kree empire, it is a crime for a male non Kree to impregnate any Kree. The Kree race has produced individual super humanoid beings, either through natural mutation, genetic engineering, or cyborg technology, including Captain Mar Vell, Ronan the Accuser, Ultimus, Shatterstar, Shatterax, Korath, and others. The Supreme Intelligence attempted to jumpstart the evolutionary process of the Kree. Through a series of events discussed below during Operation Galactic Storm and the Destiny War, it arranged for a large number of its people to be irradiated with a Nega Bomb killing 9. Mw2 Mod Menu Xbox 360 No Jtag there. Kree, and then artificially sped up their evolution by means of an artifact called the Forever Crystal. This new brand of evolved Kree, called Ruul, have a grayish skin tone and many shoulder length tentacles atop their heads. Individuals possess the ability to will adaptation to different environments, spontaneously developing the ability to breathe underwater, fly, or whatever their circumstances require. CultureeditThe Kree are a nationalistic, imperialistic and militaristic society with the only widespread religion being worship of the Supreme Intelligence. A small minority, like the Priests of Pama, practice a pacifist Cotati religion, but this is forbidden early Captain Marvel stories mentioned an idol called Tam Borr and a fabricated god named Zo, whom Marvel served between issues 1. Some are members of the Universal Church of Truth. The Kree Empire extends throughout nearly a thousand worlds in the northwestern lobe Earth reference of the Greater Magellanic Cloud with outposts in other galaxies. Kree names are usually short, being one or two syllables. Given names are separated from surnames by a hyphen. Examples include Mar Vell, Yon Rogg, Una Rogg, and Zey Rogg. Some Kree have been given comic book references as names, such as Mar Vell Marvel Comics, Att Las Atlas Comics, Dea Sea DC Comics, and Star Lyn Jim Starlin. Generally, the offspring of officers of the Kree Imperial Militia are immediately conscripted. PopulationeditThe Kree population was in excess of 3. The Kree lost an alleged 9. Although the pink skinned Kree are in the majority, it is the blue skinned Kree, such as Ronan, who dominate their society. GovernmenteditUnder the Supreme Intelligence, the Kree Empire was a military technocractic dictatorship. Under Clumsy Foulup, the Kree were temporarily a monarchy, and while under Ael Dan and Dar Benn they were a military dictatorship. Leaders of the Kree have included the Supreme Intelligence, Clumsy Foulup, Nenora, Zarek, Ael Dan and Dar Ben, Phae Dor, Tus Katt, Morag, Ronan the Accuser, andmost recentlyBlack Bolt of the Inhumans. The Kree began their empire over a million years ago, within a hundred years of the acquisition of interstellar technology from the Skrulls at that time, a benevolent people.